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Christopher Gough
Christopher Gough
3D Senior Technical Artist
Chester, United Kingdom

Summary

Technical Artist

Working and interested in Mobile VR shaders, asset production and profiling/optimisation.
Unity/Unreal
3Ds Max

Skills

Compositing3D ModelingTexturingUV MappingShadersPhotogrammetryunwrappingCloth SimulationtrackingOptimisationTech ArtProfilingniagaravfx graph

Software proficiency

3ds Max
3ds Max
Houdini
Houdini
Unity
Unity
Unreal Engine
Unreal Engine
RizomUV
RizomUV
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
ShaderGraph
ShaderGraph
Marvelous Designer
Marvelous Designer
Quixel Suite
Quixel Suite
V-Ray
V-Ray
NDO
NDO
PFTrack
PFTrack
Blackmagic Design Fusion
Blackmagic Design Fusion
Megascans
Megascans
RealityScan
RealityScan
Animation:Master
Animation:Master

Productions

    • Video Game
      Missing
    • Year
      2024
    • Role
      Senior Technical Artist
    • Company
      Born
    • Mobile Game
      Forest of Resilience
    • Year
      2023
    • Role
      Technical Artist
    • Company
      Born

Experience

  • Senior Technical Artist at Born Studios
    United Kingdom
    June 2022 - Present

  • 3D Realtime Artist at Fourplus
    November 2020 - June 2022

    3D artist making assets and spaces for VR Lab spaces.